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3D webSelf-initiated / personal project

Virtual Clothes Studio — 3D Apparel Configurator

A browser-based apparel configuration workspace with garment switching, spot-colour reference controls, texture layering, UV placement tools, HDRI lighting, and tech-pack export.

Project details
Role
Product thinking · apparel workflow translation · 3D pipeline direction · UX iteration · implementation orchestration
Tools
Three.jsReactViteBlenderTailwind CSSjsPDFGitHub Pages
Credits / disclosure
Personal project. Product direction, 3D workflow input, and iteration driven by me; built as a working apparel customisation studio and deployed publicly.
Live embedded demoExpand in page

Try Virtual Clothes Studio live

Configure garments in the browser with category selection, spot-colour controls, artwork placement, lighting options, and tech-pack export.

Garment categoriesSpot-colour controlsUV/logo placementTech pack exportHDRI controls

For the best experience on smaller screens, open the full demo in a new tab.

Overview

Virtual Clothes Studio is a browser-based 3D apparel workspace for exploring and customising garments such as polos, round-neck tees, hoodies, jackets, and women's variants directly in the browser.

What is working today

The live app already supports garment switching, fabric-based model variants, part selection, spot-colour reference controls, texture layer management, UV artwork placement, HDRI lighting control, and a tech-pack style export workflow.

System design

The experience combines a Three.js scene, categorised model loading, optimised material handling, texture compositing, resizable control panels, multi-selection tools, and PDF-oriented export utilities to make the viewer useful for real garment workflows rather than only presentation.

Why it matters

Interactive apparel tooling can reduce back-and-forth during sampling and approvals by letting teams review colours, trims, placements, and supporting specifications inside a shared visual workspace.