Sofa Asset — Product Modelling & Render Workflow
Reference-led furniture modelling, material setup, and clean product renders for e-commerce and catalogue-style presentation.
Final render outputs
Swipe through the visuals collected for this case study, including final renders, process frames, and supporting views.

Final product render showing the sofa form, material contrast, and catalogue-ready framing.
Reference images
Inputs used to understand the product shape, proportions, material behaviour, and visual targets before the asset is built.

Understanding the product shape, proportions, materials, and visual cues before modelling.

Reference drawings help lock the broad shape and construction before lookdev begins.

Scene setup
The asset is kept efficient while material networks carry much of the perceived detail, making it useful for render delivery and web-ready low-poly workflows.
Overview
This earlier sofa asset shows a reference-led product-render workflow: converting source material into a clean low-poly 3D model, building believable surface detail, and preparing images that make form, texture, and scale easy to read. It predates Mr. BT Studio and is not a studio-client case study.
What the workflow proves
For furniture and marketplace visuals, the final image only works if the hidden work is handled properly: proportions, topology, UVs, material breakup, lighting, and render consistency. The asset also stays optimised enough to support web-ready and AR/VR-friendly use cases when a project needs that.